【】

  发布时间:2024-09-20 05:55:35   作者:玩站小弟   我要评论
With each new entry and new setting in the Assassin's Creedseries, we drift further from where the s 。

With each new entry and new setting in the Assassin's Creedseries, we drift further from where the series began. In Assassin's Creed Valhalla, the shift from assassin to warrior feels like it has completed its metamorphosis.

At least that's how it felt when I had a chance to play the game for a few hours during a hands-on preview ahead of Ubisoft Forward on Sunday.

Taking control of Eivor, a Norwegian Viking warrior invading England in the ninth century, I accomplished a lot in my time with Valhalla. I raided a village, laid siege to a castle, took out an enemy camp through silent assassination, fought a legendary creature, beat an otherworldly foe in a thoroughly spooky arena, took part in a wedding where I won a drinking competition, and explored a vast section of England that only accounted for a small percentage of the full game's scope.

Mashable ImageThis fight was filled with all kinds of spooky magic.Credit: ubisoft

It feels weighty controlling a hulking Viking compared to the more lithe characters of the series' past. The land feels different too, edging closer to more classic Western fantasy games like The Witcheror Middle-earth: Shadow of Mordorwith rolling green hills, small farms dotting the landscape, and dark forests housing dangerous beasts.

Valhallaalso expands on the RPG elements of the previous game Odysseywith skill trees, a variety of weapons and armor found in the game, and upgrades available for all pieces of equipment. It further feeds into the idea that this game is departing away from the series' roots and setting up a more Western fantasy RPG.

Valhalla is certainly a different entry for the series. Good, but different.

A tonal shift

The biggest chunk of my time with Assassin's Creed Valhallainvolved storming a castle with a fleet of Vikings. I led the large group of warriors as we took out defenders atop the castle walls, rammed through gates, and cut down enemies on foot to reach the leader.

Mashable ImageThere's a lot of stabbing in a castle siege.Credit: ubisoft

That leader was a fellow Viking, Rued, but not one that shared Eivor's values, and had to be taken out to make room for the leadership of the king I supported.

As I bashed shields and stomped on stunned enemies, all while the battle raged around me, it didn't really feel like I was playing an Assassin's Creedgame. It felt like something else entirely, something more focused on big moments of loud, visible conflict rather than scaling architecture for silent assassinations.

But that's the direction the series has been moving in for years now. The hidden blade has given way to focus on a variety of weapons. In Valhalla, it's Eivor's Viking weapons (namely axes) and a shield. The combo makes combat feel more brutish and completely alters the tone of the game.

Mashable Image

As I busted through gates and hacked at enemies alongside my fellow fighters, I felt like a warrior at home rather than an assassin forced into battle, a similar feeling I got from Assassin's Creed Odyssey.

Mashable Top StoriesStay connected with the hottest stories of the day and the latest entertainment news.Sign up for Mashable's Top Stories newsletterBy signing up you agree to our Terms of Use and Privacy Policy.Thanks for signing up!

When I found an enemy camp a bit later and crouched around sneakily assassinating enemies one by one, I felt like a warrior forced into being an assassin.

Mashable ImageSomething about this just doesn't seem right.Credit: ubisoft

It's not exactly the experience I look for when going into an Assassin's Creedgame, but it still works.

Those classic elements are still there. I climbed some buildings and other structures to assassinate foes, but these moments weren't the focus of the game. Given the theme of Vikings, invasion, and big battles, running in with my axe out to fight in open was the more natural option.

Becoming a Viking

After raiding that first village to kick off my hands-on, I got a feel for Valhalla's combat. I mostly hit a single button to attack and another to block and parry with my shield, but I found out that my special attacks were vital to success. These are stronger abilities that can be triggered with a two-button press and let you perform actions like throwing multiple axes, knocking opponents to the ground with a powerful kick, or putting a poisonous substance on your weapon to make attacks hurt a bit more.

Without these abilities, I would never have been able to defeat the first drengr I came across. A drengr is a Viking warrior, and this one's best years in battle were behind him. I challenge him to a fight to the death so he could die gloriously in battle rather than live out his life peacefully.

Mashable ImageThis drengr didn't want to die from something other than battle.Credit: ubisoft

It took me a few tries to defeat this willing drengr, whose own son was watching him as he fought, knowing that he would soon be dead and that boy would take up his mantle.

While I fought, bloodying this man in front of his home and in front of his kin, the whole world fell away. This fight was intensely personal and I knew that the outcome would bring. It was a single experience in the game that seems to encapsulate the themes of Valhalla.

Death in Valhallaisn't something that should come from the shadows. It should come at people head-on, and they'll be ready for it with a weapon in their hand.

Yes, it's an Assassin's Creedgame, but Valhalla's setting doesn't allow for the "assassination" half of that title to flourish naturally. In my time with the game, that seemed just fine. It would’ve been weird to control this huge, muscular Viking in that sneaky way.

It will be interesting to see how that idea pans out when the game releases in December and whether that shift away from the series' core ideas undermines what it's trying to do.

Mashable ImageNow that's some classic fantasy scenery right there.Credit: ubisoft

Problems at Ubisoft

One thing we can't ignore when looking at a game like Assassin's Creed Valhallais the people at Ubisoft who have been accused of misconduct including predatory behavior, sexual harassment, assault, abuse, and rape. Assassin's Creed Valhalladirector Ashraf Ismail stepped down from his role after being accused of having extramarital affairs with people who worked for him.

These acts and others outlined by the brave people who spoke up about their experiences working at or with Ubisoft are unconscionable and disgusting. We cannot pretend that the people who helped bring these games to life did not suffer unjustly at the hands of those with whom they worked.

We do not live in a perfect world, and games like Assassin's Creed Valhallaare not created by perfect companies.

In my hands-on with Valhalla, these recent news items popped up in my head and left me feeling sour about playing the game, let alone previewing it. Hyping up a game whose creators made their coworkers uncomfortable, afraid, or hurt feels antithetical to how I believe we should respond to video games, movies, music, and other creative works.

At the same time, Valhallawasn't made by Ismail or these other problematic — even criminal — people alone. Valhallais being developed by hundreds of people, the majority of whom are not being accused of terrible things, and some of whom had to live through these instances of harassment, abuse, and pain. Should we discount their labor?

I don't think so. There are pieces of dialogue, characters, events, systems, and more in this game that were made by people who were able to have a hand in this game even though the environment of the company could have kept them from doing so. From the smallest details to the biggest story arcs, Valhallaexists not as a product of people who commit these heinous acts, but in spite of them.

TopicsGaming

  • Tag:

相关文章

  • One of the most controversial power struggles in media comes to a close

    One of the world's biggest media companies has been embroiled in a complex personal and professional
    2024-09-20
  • 金槍魚肉鬆蒸鱈魚的做法

    做菜是一門學問,當然也是一種技術 ,有了好的方法,我們才能做出美味可口的菜肴 ,今天就為您介紹一種既好吃又飽眼福的金槍魚肉鬆蒸鱈魚做法吧!1.12偶用的兒童肉鬆 ,比較細膩 。2.21洋蔥切絲鋪底。3.油豆腐
    2024-09-20
  • 吉祥如意八寶飯的做法

    很多時候  ,我們都羨慕別人有一個會做菜的親人,這樣可以在下班後,可以品嚐一下美味的佳肴。與其羨慕別人 ,不如自己動手 ,下麵我們就給大家介紹吉祥如意八寶飯的做法 。仔細看完關於吉祥如意八寶飯的方法步驟 ,你想必
    2024-09-20
  • 魚仔辣醬蒸立魚的做法

    常年在外的你 ,每當夜深人靜的時候,是不是總想家 ?是不是特別懷念媽媽做的好吃的 ?媽媽做的家常菜固然簡單,但是味道真的很美好 。所以,為了一解自己的相思之苦 ,你為何不自己嚐試學著做呢  ?下麵 ,小編就來教大家做
    2024-09-20
  • This 'sh*tpost' bot makes terrible memes so you don't have to

    The internet is awash in trashy memes just waiting for your late-night retweet spree. Why waste prec
    2024-09-20
  • 2023年全英羽毛球公開賽16日賽程以及國羽15日賽果

    2023年全英羽毛球公開賽16日賽程以及國羽15日賽果_羽毛球 - 世界杯 ,歐洲杯,天下體育 ,足球 ,世界杯,籃球,羽球,乒乓球,球類, 棒球 ( 場地,男單 )www.ty42.com 日期:202
    2024-09-20

最新评论